Zombie Defense: Adrenaline


The zombies are attacking, and it’s up to you to stop them, or at the very least survive them.

Man, somebody was on top of their game when it came to naming this. Zombie Defense: Adrenaline! It sounds like an 80’s movie getting ready to go on a wicked, fast paced ride that will get your heart pumping and your feet jumping. A name like that brings up images of intense zombie killing action as you run through a decimated city, defending yourself from a horde the likes of which mankind has never seen, a horde that threatens to end the human race once and for all. You can almost hear the dramatic music playing in the background, maybe even a rendition of “Eye of the Tiger.” Whatever the case, when you put the word adrenaline in a title, you know you’re in for a pulse pounding time. Sadly, that’s not the case. My only guess is that someone became a little confused about the meaning of the word adrenaline.

In Zombie Defense: Adrenaline you play an unnamed character that has found himself in the middle of a city under zombie attack. You’ll be given a goal marker, some place you’ll have to get to as zombies try and attack you. To get to these goal markers you’ll have a couple of weapons on hand, a hand gun and an automatic rifle. Kill any zombies that spawn and make it to the marker, and you’ll be tasked with building a barricade, upon which several zombies will all attack at once. Your job is to get the barricade up and kill the small wave of zombies that come at you. After a certain amount of time the goal marker will switch to a new spot, and you’ll start the whole thing over again. That’s the game, run from one spot to the next, building barricades and killing zombies until you feel like scratching up the screen on your phone if simply to guarantee you’ll never have to play it again.

ZD4{It’s been a while since first person shooters have been this boring}

That’s this game’s biggest downfall, how completely boring and unimaginative it is. It might have actually been a good game if more effort was put into making it exciting. The controls are easy to use, the game has an auto aim function so you’re not firing wildly, and the graphics aren’t bad all things considered. It’s just so absolutely boring. The barricade building is just a flick of the screen, there’s no upkeep, no real defense, you just get to where you were told to go, touch the screen, and then wait for the timer to run out so you can do it all over again. It made for a boring, repetitive task that grated on my nerves and made me want to quit just as soon as I was able. The zombies are unimaginative as well, expect to shoot maybe three or four different types and that’s it.

ZD2{Witness the fun of barricade building}

This is a game I really wish had been better worked on in the creation stage because I honestly think it could have been something that was a blast to play. As it is, I wouldn’t waste my time unless you’re looking for something to put you to sleep.


The Undead Review


Published: Pirate Bay Games

Release Year: 2015

Platform: Android

Rotten Heads: One Head Out of Five

About The Undead Review

When I was alive I was an asshole and after I died remained pretty much the same, if not a little worse. You’d think becoming a member of the walking dead would mellow a person out, no more worrying about awkward small talk with people, no more having to be politically correct, and the entire world is your upright, bipedal buffet. Don’t get me wrong, it’s fun as hell to be a zombie, just somewhat irritating at times, especially those times you have to watch a lame movie or read a lame book. Thankfully, when I am forced to watch these films or read those books, I’ve got places like The Undead Review to bitch and moan to my heart’s content. {When he’s not devouring the living or sinking his teeth into a good film The Undead Review (Andy Taylor) spends his time writing his own stories or hunting down the paranormal. Oh, and did we mention his blind dog once saved the world?)
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